Saturday, July 19, 2014

Hello Hero








Game with turn-based models are not necessarily familiar to gamers. That could be considered old school gameplay, but fun to play. Well the game that I discuss this time relating seputarturn based, its title game is Hello Hero. The storyline is presented is actually very cliche and not very important. You will play as a male warrior tasked with saving the galaxy from evil demonic threat as well gather all the heroes in the face of this earth. Cliche is not it? 
Heroes that you have gathered can you make as a team to help you battle against the evil monsters in the world of Hello Hero which heroyang amount you can collect more than 200 pieces. Hmm quite a lot. 
The type of hero that is composed of various types and each has its own uniqueness. There is in human form, kuecookies, sharks, fire, etc.. Hero can you get randomly after completing a stage or using IAP. Which was first revealed in my mind after seeing the designs presented besertagameplay hero (which I will soon explain) is it feels like playing a JRPG games these days and times Playstation 1 wrapped pack of mobile 
The battle system which is embedded in Hello Hero is a turn-based automatic battle (like Heroes of Dragon Age), which means you and your team will attack the opponent automatically. I personally do not like the battle system that for me nuts like it because we tend to only be a spectator without the need to think or do something. 
So whether its battle system is so boring and not challenging? Not really, because the automatic is just a regular attack (normal attack) you while to remove the skill, you still have to manually tap on the skill slots are available so that these skills can be removed and it becomes a major challenge when you do the battle. Because the order of spending skill hero needs to be taken seriously due to the high level enemies that actually require skill sequence so that the enemies can be defeated. In a single battle, maximum members you can take is 5 people. Oh yes, sistemmana / MP is not presented here, so use skills on an ongoing basis is the thing you should do 
With the battle system is pretty good, there is one more factor of gameplay which makes it very difficult to play this game in just a short time. This is because many mission modes you can play. A total of 6 modes you can play missions, among others: 

1 Campaign mode, which is associated with a storyline mission menyelamatkangalaxy of evil devil attacks. 
2 Dungeon mode, the mission where you have to finish the enemies that are in a dungeon without being affected by the existing storyline. You can go into the dungeon to a depth of 80 levels. 
3. Arena modes, missions where you will fight other players heroes but the heroes playerlain dijalana = right by the computer. 
4. PvP modes, missions where you will fight the heroes of other players in real time 
5. Time attack, the mission where you will be challenged on how many enemies you can defeat within a certain time period. 
6. Boss raid, the mission where you will fight the super boss who usually have a very large body, thick HP, and his attacks are big attack area. Strategies that you should make much more mature 
To perform any mission above, you need energy. The current energy system may be the 'enemy' with the mobile gamer. But in this game energy is unlikely to be an enemy as usual. Because in this game there are two pieces of energy that can be used to fashion an appropriate mission. 
The amount of energy is both very much and I really do not ever feel out (at least until the mid-levels), not to mention the added bonuses of energy every time you complete a campaign mission on the world stage. 

If you suddenly preoccupied with sudden job, you do not have to worry about not having time to play Hello Hero. Because the accountlevel 3 (approximately 1-2 hours after the first time you play) you will get fiturauto battle, in which heroes you will automatically attack and menggunakanskill to the enemy. Auto battle system is certainly fitting for you a very casual gamer and do not really like to bother to develop strategies to fight. 
Commenting on his auto battle system, which is running the AI in the characters you classified as a standard intelligence. To fight the regular enemies still it's okay if you rely on auto battle. But do not expect you can rely on auto battle when fighting a boss, I've tried it myself and defeat more often obtained. If any win, you will only hero left 1 person in a state of dying.

2 comments: